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A 2.5D video game, which is fun and interesting to play, Tompi Jones takes the player into a unique and unforgettable experience. As soon as you start the game, a book opens its pages and you are welcomed with his unfortunate story. The player can have a look at the levels, but you will have to unlock them first. There is also the shop where you can spend all the coins gathered. There are also the tutorial levels which are more of an introductory level.
Set into a jungle specific theme, the first levels are sure to entertain the player with difficult places and hidden objects. You can die very easily because there are traps like spikes, pitfalls, giant rolling stones, fire and much more. The enemies are also not easy and the game seems somewhat difficult. The good thing is that you can actually buy life with the coins you gather throughout the whole level and even triple the amount gathered if you collect all hidden objects. In the game you will find a lot of potions, swords and shields. Once you complete a level you can use your coins to upgrade the sword, shield or various throwing objects which are sure to help against powerful enemies.
Each throwing object can be upgraded or bought if you don't have any. They also vary from each other so you will have to spend some time to experiment. Unfortunately, their powers are not shown which leaves the gamer to experiment all the time and not knowing why a throwing axe costs more than a throwing sword. Buying life is crucial in the game, since it is almost guaranteed that you are going to die in every level. Also the life of Tompi Jones is not so much to make you invincible. With only two touches of spikes or falling into a pitfall, it is game over. Fortunately you can revive yourself if you have any life left. Every time you die, you are sent back to the last checkpoint, which is a flag of Tompi himself.
The character is very interesting, especially its animations. It can grab, use the propeller, fight with the sword, shield himself, jump and much more. There are also some downsides to so much actions, for example the commands. Sometimes the player itself gets like blocked because of numerous actions being activated simultaneously. Collisions are sometimes not predicted and it might seem that you can grab to a platform and it turns out to be just an image at the back, making you fall down and getting killed or doing the whole thing again. One thing to note is that when you leave the player without moving for a while, an animation of Tompi removing his hat two times activates, which is a neat thing for an indie game.
Most importantly, the game is extremely customized and it is clearly a game we have never seen before. The graphics are not so great though and it somehow reassembles some games like Prince of Persia and Crash Bandicoot, but overall it is very interesting. The game could be much more attractive if it was to shift into 3D and making a whole new world. Another important aspect of the game is the leaderboards, something we rarely see nowadays into PC single player games. Last but not least, there is the jetpack. You can fly in the game, but it didn't seem fluid, like the player barely could move contrary while in mid air, making it somehow barely usable. There were also times when the game completely freezes, but that happened only during the recording, something that has never happened with other games.
Tompi Jones is an interesting game, which got great potential, but it needs more polishing, especially with nowadays graphics, animations and models. One thing not mentioned is the music. At the start of the game, it is amazing, but during levels it becomes too repetitive. Switching the game to 3D might open a new door to the game, just like Rockstar did with GTAIII, making it a one of a kind game. I hope you enjoyed this review and don't forget to write a comment below to leave us your feedback. Until next time!
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