How we rate the games?
Impire is exactly as Dungeon Keeper, a very successful game which vanished from the video games for a lot of years. It is reknown that the third of its series was removed due to very evil story and what you did, was to help even win the battle against the good. I was surprised to look at the game with a new name, but this happened with other games that implied evil and because of security and moral concerns, they just come up with a new title which is not coming from a known series. I will call this one as Dungeon Keeper III, since it is quite clear that this game is meant to be that one. The second was quite a success and I can tell you that it is still being played by a lot of people. The only bad thing the game had, was about evil and no moral whatsoever.
Impire is not that good though and not that fluid, but still has its good stuff remaining from the old Dungeon Keeper, only the evil and bad amount this time is much more than what I didn't think a game would cause so much trouble. Usually gamers won't mind the idea of the game, but the gameplay itself. I personally liked playing the game, but not as much as the old one. First of all, I didn't understand why I had to wait for like a second for the screen to scroll. It wasn't intuitive and felt really frustrating. The graphics where ok, but what is the most important point of this kind of game, is its strategy gameplay. It feels somewhat like Dota 2, where you move around your players and still you have the possibility to make strategy and win the game.
Graphics are alright, I didn't see anything wrong. The optimization with the graphics was ok, nothing wrong with it and everything ran accordingly. What I preferred most, was the moment when you go to the battle, which is where you will test your army and understand they true powers. Your army is filled with minions from the dungeons and they will level up when they gather enough experience and kill the enemies. You might have some bosses into the game where you have to pull in a full army of 4, or maybe 2 armies depending on the difficulty you have settled. At first the game might feel somewhat boring, but later on, when you understand how to play and gather your troops, it will become fun.
Optimization wasn't exactly as I expected. When the mage started talking I had difficulties understanding it, because it might happen that a player wants to skip everything and he won't know what to do. There are other times where you have to wait and than kick or other bad stuff, which is a notifier to the game itself, about its lacks. You could move around your dungeon, but also outside and get more resources or complete special missions.
The story was somewhat funny, especially at the start where the mage creates your king minion and starts saying that he is not your father, nor your creator, but your adviser. I liked the idea of heroes coming from the outside of the dungeon and it feels really realistic, but as always you will have enough armies to put them down. There are a lot of bad stuff though, so don't expect your kids to behave normally after playing this game, since it contains very bad morale and evil.
Overall the game was good, but it still needed improvement. There is a lot of room to add some other features and it would become immense. Anyway, it is your own choice about this game, but I think it was worthy enough.
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